![]() plus all the natural healing of Xeno and Kir'ko units. ![]() They are also unmatched when it comes to production, and their special abilities allow them to terraform lands. Like dwarves found in fantasy universes, Dvars units are highly resistant to attacks. You can also turn any Kir'ko units into a xeno via a parasyte mod then they will have 3 lives too. Dvar, one of the factions available in Age of Wonders: Planetfall, can be simply described as 'space dwarves'. ![]() all your Xeno units will effectively have 3 lives. Helden und Kommandanten im Gefecht helft. :P and once you have a bunch of plaguelords that can revive eachother and the mod that let's them revive themselves. In diesem Strategie-Guide zu Age of Wonders: Planetfall zeigen wir euch, wie ihr. You have a pretty good chance of getting up to two pustules per battle then use the operation to evolve into devourers and repeat, and then get plaguelord tech. I send 4 heroes out loaded with Xeno infection rifles and just hunt Biological units on the map. You don't really need to bother with Xeno units until you get the ability to evolve a pustule into a devourer via a strategic op, and get the doctrine that increases the spawning of Xeno units after battle by +30% per hero in army. Originally posted by NeverZero:Ah ok, I’ve not seen too much of Xeno, just the early game, I will try it : )įocus on Kir'kos' own units off the start.
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